ProtoGames announces a story-led take on the survivor genre, coming to PC in 2026.
22 JANUARY 2026: Awaken, spacefarer! Indie developer ProtoGames is excited to announce Spaceborn: Awakening, an upcoming roguelike survivor that brings together high-stakes combat and a cosmic sci-fi mystery.
Players step into the role of a legendary space crew, answering a mysterious distress signal from a ghostly outer-system space station.
The crew must eliminate hordes of the Voss Praetor’s corrupted army to learn the truth about the first Spaceborn and reckon with a stellar force that will decide the fate of the universe.
Every run requires players to take on different playstyles and abilities to expose prohibited experiments while defeating escalating waves of enemies. But will they unmask the secrets of the space station before it collapses around them?
Survival will depend on how players adapt along the way. Weapons, spaceborn abilities, randomised upgrades, and evolutions are earned on the fly – players commit to a build, then deal with the outcomes of their choices.
To unlock their full power, players need to explore all of Spaceborn: Awakening’s chapters, with each level introducing deeper class abilities and new ways to play.
Completing the story mode campaign unlocks each class’s full “awakening” potential, opening up advanced abilities and expanded playstyles.
Unpredictable power boosts mean that no two awakenings will ever go exactly the same, while persistent unlocks and story fragments will help players piece together the true power of becoming a Spaceborn – and the forces they’ve awakened along the way.
Spaceborn: Awakening utilises idle-shooter combat mechanics, so players need to think more about quick movement, smart positioning, and timing their abilities well – rather than where they’re shooting.
Smart thinking brings the player closer to becoming something more than human, but poor choices are punished fast.
Upgrade choices will ultimately decide how a run goes, either pushing players closer to their awakened potential, or losing it altogether.
Every awakening asks the same question in a new way – how far can you push before the universe pushes back?
“Creating the world of Spaceborn has been a project of passion. It is a combination of ideas, daydreaming, long discussion with peers and creative inputs. It pulls inspiration from all my favourite media that I’ve cultivated throughout my years working in the industry, trying to answer the question: “what would my dream game look like?” – Spaceborn: Awakening developer Stathis Aposporis.
About ProtoGames UK
Protogames is a newly created, self-published indie game studio led by Scott Davies and Stathis Aposporis, two industry veterans who have been gaming together since their university days.
Protogame’s core ideal is “gamers first” – to put it simply, creating games they want to play and share them with everyone.
Protogames is part of Protostream, a successful video platform (with clients like Corridor Crew) that offers creators the ability to fully customise and build their own platform to promote their content directly to their community.
Spaceborn: Awakening is currently in development for PC and is available to wishlist on Steam now.
For more information or additional assets please contact Millie Reilly at millie@gameifyouare.com.
