In the days leading up to the launch of the campaign – having spent weeks working with Ogre Pixel to present the game in the best possible light – we engaged in substantial press outreach. We asked outlets to hold off on coverage until after the Kickstarter had launched, which resulted in a large groundswell of content being posted in the first few days of the campaign. Within just a week, the campaign had not only hit its funding goal, but doubled it.
In turn, this resulted in even more coverage, as the project became featured on Kickstarter and word of the campaign’s success began to work its way around the indie game community. Ultimately, Ogre Pixel were able to raise $108,000 – a whopping 390% of its funding goal. This has allowed the team to significantly expand the scope of their game, responding to popular community requests, and move toward a successful Switch-focused release.