We do indie game PR and marketing.
Not “indie game press releases” or “indie game continually email the same ten journalists even though they’re never going to reply” or “indie game Steam will do all our marketing for us anyway right?” — but proper PR and marketing, for indie games.
This means we don’t just mailshot your game and hope for the best. We sit down, figure out what your game needs in order to be a hit, and then help you make that happen. There’s no point wasting everyone’s time pretending something’s good when it’s not — so instead, we make sure everything you’re putting out there is genuinely awesome.
Oh — and we’re specifically an indie PR and marketing company. That means we work exclusively with indies. But it also means we’re indie ourselves. We don’t have dreams of a swanky London or New York office, because they’re expensive and we don’t need one. It means we can charge less than half what other agencies do, and still eat more than beans and bread. Work with us and so can you!
Names and faces
Lewis Denby (Director)
Lewis has worked in and around the video games media for more than a decade, because somehow it’s 2018 already. A former journalist, editor and producer, Lewis has publicised more than a hundred indie games. MCV magazine called him “one of the brightest young minds in the UK games industry” so, y’know, no pressure or anything.
Jon Calvin (Campaign Manager)
Jon studied journalism and public relations at university, which means he is Very Clever At This Sort Of Thing. He’s written for Eurogamer and GameReactor, and done social media bits and bobs for Odeon Cinemas. Jon’s a master of campaign tactics – figuring out how to enhance your message and get it in front of the right people.